Apparently a prototype of the card game I'm working on is not a very romantic Christmas present for your significant other. But I'm about as romantic as a TV dinner for one, so thus the first Gobblin' Goblins prototype was born! Perhaps it's a little unusual to start with a special edition prototype but as Mandy mentioned in the last post, we're stumbling our way through this thing, so don't judge us too harshly.
Beyond disappointing Christmas gifts, we've spent a long time working on crude prototypes of the game and inflicting playtests upon unsuspecting friends and family. Even at this stage we're still tweaking things to make sure the game is as chucklesome and fun to play as it can be. As soon as we've finalised the rules we'll chuck them on the website for your perusal, so you can say "Yes, yes, very good", "No, no, very bad" or "Maybe, maybe, something about cheese".
If you're interested in getting involved with playtesting then please get in touch via carrier owl, loud shouting or just using our contact form.